A downloadable Haunted House RPG

Buy Now$6.00 USD or more

Haunting is a two player game about a sentient House that wants to devour its Occupants. 

The players will tell the story of an Occupant's time in the House, how it begins to unravel, and how the House inevitably becomes vacant... until the next Occupant moves in. 

The House is waiting…

  • Tell many stories - once an Occupant's fate is sealed, you'll move on to the next one, creating many characters throughout your time with the house
  • Designed for duet - taking 1.5 - 2 hours (and easy to adjust) Haunting is perfect for when there's just 2 people and you're in the mood for something spooky
  • Record your story - through journalling or sketching, you'll keep a record of how your house grows and changes over time
  • An audio experience - between occupants the house rests to a bespoke spooky soundtrack

How will you play?

You'll create Occupants from prompts. 

As Occupants move in they will leave their mark through adding or changing rooms. But the House will push back, twisting these rooms in spooky ways. 

Player 1 (Occupant): the Gentlefolk add a ball room to host lavish parties. 

Player 2 (House): the guests complain of inexplicable voices

Player 1 (Occupant): the Gentlefolk blame old pipes and insist that the party continues

In turn, the House will haunt the Occupants.

Player 2 (House): every few days when the Author is in the library, the book shelves will start to shake, knocking books to the floor.

Player 1 (Occupant): the Author flees from the room

Player 2 (House): as they run, the bookshelves start to tip over like dominoes, and they only just make it out

Finally, together you decide this Occupant's fate, will they Fight, Flee or Fall to the House?

As you wait for a new Occupant you'll rest, with music on and your eyes shut, until the next Occupant moves in and you repeat the process until your story is complete.

A spread from the pdf. The left page is a section is titled 'occupants' with simple art of portraits on a wall. The right page describes 'Act One' and 6 occupants that you can choose from.

Playsheet

A unique printable haunted playsheet allows you to record your tale on paper or in a digital drawing tool of your choice.

Haunting House Template

Actual Play

Printed copies crowdfunded!

We crowdfunded a print version of Haunting during Zine Month 2023. 22 copies were sent of to our fabulous backers.


Acknowledgements

Haunting is based on the Lost & Found SRD and inspired by games like:

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Purchase

Buy Now$6.00 USD or more

In order to download this Haunted House RPG you must purchase it at or above the minimum price of $6 USD. You will get access to the following files:

haunting.pdf 1.7 MB
haunting-playsheet.png 327 kB
haunting-singles.pdf 1.6 MB

Download demo

Download
Haunting txt.pdf 145 kB

Development log

Comments

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hey there, we love it. Is a printed edition planned? Would totally buy that. 

We threw around the idea of a print version close to Halloween, but no firm plans yet!

This looks nicely laid out, but I can't print it in a booklet because it's provided in spreads. Would you be willing to provide an individual pages version? Then I can print it in booklet format using a PDF reader.

It looks very interesting!

(+1)

Thanks for the feedback! That should be very do-able, we'll see what we can do.

We've now uploaded a single page version of the game for you to use. Have fun!

That's quite perfect, thank you!

Haunting is a two-player haunted house RPG. You tell the stories of the occupants, whom the sentient house tries to devour. With the current housing market, the place won't stay vacant for long!

Thank you for checking out the game Arthur!

A nice little haunted house game that, by basing itself on the Lost & Found SRD (that rule system originally used brilliantly by Artefact and derived from the no less brilliant The Skeletons), shifts the usual point of view - you would play the occupants of this strange house who are scared or trying to find out its secrets - and puts the house itself back in the center of the story, without making it any less scary. Even if the whole thing, as with many Lost & Found games, is probably a bit too storygamey for me, the principle works very well and contains some good ideas for anyone who would like to make a game centered around a place or a building!

(+1)

Thank you so much for playing Côme! And for this lovely comment!